Shipyard 2nd Edition - EN
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In the 19th Century, the Age of Sails met the Age of Steam, and for a time, ships moved across the ocean under power of both wind and coal. It was an exciting time to run a shipyard!
Buy equipment. Hire crew. Build the ships that will power commerce, immigration, and naval supremacy. Will you build many small ships and try to score frequently, or will you put all your effort into one ...
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