The Adventure Compendium will invite you to everything from murder mysteries, to forest expeditions and witch hunts; set in cities, villages, and expanses of wilderness; treating you to encounters with dark¬minded cultists, roaring monstrosities, and raging abominations. Yes, the adventures of this tome do a great job of exemplifying the wide variety of stories that are waiting to be told in the world of Symbaroum. Contents:
• Seven full-length adventures, ranging from level 1 to 8.
• The settlements Kastor, Ravenia and Prios Pass.
• Thirteen mystical artifacts and a dozen color maps to explore.
• An introduction to the pantheon of the Young Gods.
Note that this book requires access to the Ruins of Symbaroum 5E core books – the Player’s Guide, Gamemaster’s Guide, and Bestiary.