Pack your bag and grab your journal, it’s time to trek through 1930s American wilderness! Wander the rural landscape and discover opportunities and threats unknown: friend and foe, cute and dangerous wildlife, and the mysteries of unexplored terrain, ominous abandoned buildings, and even the supernatural. You’ll look back at these experiences and grow from them, gaining new skills, as well as inspiration from the lands you’ve visited. You’ll record these memories in your journal as a testament to your grand adventure, until next time!
WANDER AND WONDER!
Travel to new locations, collecting stories and constructing havens along the way.
ENCOUNTER AND EXPERIENCE!
A hungry cougar, a lost lumberjack, an ancient burial ground, a foggy swamp – there are many things in the wilderness, and you decide how to interact!
REFLECT AND REMEMBER!
Use memories and inspiration to record story cards into your journal to document your adventures and score points.
The object of Americana is to collect the most points by establishing Havens across the land and writing about your travels in. Will you have the most exciting story to tell after your adventures?
CONTENTS:
4 Player placards
3 Board pieces
95 Standard cards
48 Mini cards
128 Tokens
4 Meeples
4 Dice
72 Cubes
24 Crystals
1 Bag
1 Score pad
1 Rulebook
*Final contents and images subject to change