Részletek
Hasonló termékek
Adatok
Vélemények
Részletek
The “Phony War” ended in May of 1940 as the German Army unleashed blitzkrieg attacks into Holland, Belgium and Luxembourg in preparation for their audacious plan to invade France. Dubbed “Case Yellow” (Fall Gelb), it relied on a surprise attack with armored forces through the Ardennes Forest that the French had deemed impenetrable. A German staff study proved otherwise, and their panzers were pushed through this broken wooded terrain with deft speed, catching the Allies by surprise with their appearance.
In No Retreat! 3, players command the Allied (French and British) or German forces, operating them in accordance to one of several historical plans (represented by Plan cards). Manoeuvring forces over hexes that are approximately 30 kilometers across, over turns that represent 4 days of real time each, the vaunted No Retreat series card-assisted game systems are there to create on-map puzzles around each hex, unit and battle as the tense engagements rage back-and-forth and nothing is entirely predictable.
Designer Carl Paradis has made an exhaustive study to answer the question, “Could France have staved off total defeat in 1940?” His research yields a resounding, “Yes!,” and the simulation elements of No Retreat! 3, combined with its novel gameplay elements, offer a rich and insightful presentation of this controversial military campaign that shaped the trajectory of World War II.
But wait, there is more! For this deluxe edition, complete with a 2-sided mounted map and oversized counters, the 1939 Polish Campaign was also added.
This little-simulated battle will see many new concepts implemented into the “No Retreat!” game system. Given that both sides had never seen battle before and the units were mostly untried and green, a “Fog of War” game system is in use, adding much replayability to this simulation. Since that this game is fast, a complete contest will consist of two plays, with each gamer taking both sides in turn, trying to best the opponent’s performance. Some intriguing “what if” hypothetical historical options are also added: Could have France intervened more effectively, the USSR acted differently? What if Czechoslovakia was never taken over by the Nazis? Poland better prepared? All these and more are yours to try out. No Retreat!
COMPONENTS
One 22x18 Mapboard (mounted and two-sided, one side for France, the other Poland)
One sheet 2-sided square units
One sheet 2-sided round/hex markers.
One rule book (36 pages)
One Scenario Book (24 pages)
Five Play-aid cards
80 Event Cards (45 for France, 35 for Poland)
Two 6-sided dice
In No Retreat! 3, players command the Allied (French and British) or German forces, operating them in accordance to one of several historical plans (represented by Plan cards). Manoeuvring forces over hexes that are approximately 30 kilometers across, over turns that represent 4 days of real time each, the vaunted No Retreat series card-assisted game systems are there to create on-map puzzles around each hex, unit and battle as the tense engagements rage back-and-forth and nothing is entirely predictable.
Designer Carl Paradis has made an exhaustive study to answer the question, “Could France have staved off total defeat in 1940?” His research yields a resounding, “Yes!,” and the simulation elements of No Retreat! 3, combined with its novel gameplay elements, offer a rich and insightful presentation of this controversial military campaign that shaped the trajectory of World War II.
But wait, there is more! For this deluxe edition, complete with a 2-sided mounted map and oversized counters, the 1939 Polish Campaign was also added.
This little-simulated battle will see many new concepts implemented into the “No Retreat!” game system. Given that both sides had never seen battle before and the units were mostly untried and green, a “Fog of War” game system is in use, adding much replayability to this simulation. Since that this game is fast, a complete contest will consist of two plays, with each gamer taking both sides in turn, trying to best the opponent’s performance. Some intriguing “what if” hypothetical historical options are also added: Could have France intervened more effectively, the USSR acted differently? What if Czechoslovakia was never taken over by the Nazis? Poland better prepared? All these and more are yours to try out. No Retreat!
COMPONENTS
One 22x18 Mapboard (mounted and two-sided, one side for France, the other Poland)
One sheet 2-sided square units
One sheet 2-sided round/hex markers.
One rule book (36 pages)
One Scenario Book (24 pages)
Five Play-aid cards
80 Event Cards (45 for France, 35 for Poland)
Two 6-sided dice
GYERE! TÁRSASOZZ VELÜNK!
Hasonló termékek
Adatok
Játékszabály nyelve
angol
Kiadó
GMT Games
Címkék
társasjáték, angol, GMT Games, BlackFire
Gyártói cikkszám
1716
Vonalkód
817054011421
Cikkszám
BFR46840
Vélemények
Nincsenek témák!